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Bink video tools
Bink video tools






That alone is already a very good selling point. It is, after all, specifically written for games. There's two things that make Bink a prime candidate for video games:ġ) The API reportedly very easy and comfortable to use for games. Quoting: EikeWhy are game makers using Bink video that much, instead of say MPEG-23 (or whatever was/is available at the respective time)? So now Epic Games own Psyonix (Rocket League), Quixel (Megascans), SuperAwesome (kids digital media ecosystem), Hyprsense (facial motion capture), Easy Anti-Cheat and no doubt that list will grow. As the post explains, RAD will continue supporting and selling licenses for their products across all industries and those that don't use Unreal Engine. The good news is that Epic will not be locking it down to their systems. RAD and Epic combining forces will allow even more developers access to tools that make their games load and download faster, and offer their players a better, higher quality video and gaming experience. Members of the RAD team will partner closely with Epic’s rendering, animation, insights, and audio teams, integrating key tech and improvements across Unreal Engine and beyond.

#Bink video tools software

Probably the most well-known of their tools by gamers is Bink Video and you might have seen a logo of it across some of your favourite games going back to the 90's.Īs graphics in game development and beyond become more photorealistic and powerful, developers need best-in-class compression software that can manage increased data requirements without compromising quality. RAD tooling is used by close to 25,000 games, according to the post, making it massively popular.

bink video tools bink video tools

As confirmed on the official Epic Games news post, the plan is to integrate RAD tooling into Unreal Engine. Epic Games latest acquisition is RAD Game Tools, one a great many game developers will be familiar with.






Bink video tools